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Gears Tactics HUD Interface

I was working on wireframes and concepts for Gears Tactics for over 2 years, including both Frontend and HUD screens.
Unfortunately, I am unable to show most of the earlier concepts I created, so I ended up taking screenshots of the HUD from the now released game as these designs closely resemble my original intentions for the UI.

I want to give special thanks and credit to the rest of the UI team at Splash Damage, who worked on the final designs and made it look even more amazing.